Battle Arena
In Smash 6, the following updates have been made to the Battle Arena mode:
- Battle Arenas now support up to 17 participants at one time
- Battle Arenas now support up to 8 battles taking place simultaneously
- Battle Arenas now support mid-match spectating
- Battle Arenas now allows a local teammate (same console) to participate in matches of a password protected 2v2 Battle Arena. Battle Arena hosts can choose to Enable, Disable, or Require this feature.
- In password-protected Battle Arenas, the Host can now change the Rules and Options without having to re-create the Battle Arena.
- Battle Arenas now support King of the Hill, Cucco Keep-Away, Squad Strike Tag Team 3v3, and Custom Smash.
- Password protected Battle Arena’s can now support Amiibos in Team Battle, functioning similarly to the above local teammate option.
- Spirit effects can be disabled when Amiibo are enabled in Battle Arenas. (Settings are Enabled, Skills Only, and Disabled)
- Password protected Battle Arena’s now have a "Wired Connection" only option, limiting those that can join to only players with a wired internet connection.
- Players can perform a Ping test before playing against each other in a Battle Arena
- There is now an option that, when enabled, requires the Host to grant entry for a participant when they try to enter a password protected arena. Otherwise, that participant will not be able to join.
- Battle Arena hosts can choose to restrict entry to only players with a matching specified Quickplay Rank (choosing to match against either the Ratio Tag Team or Ranked 1v1 rank).
- If rank restricted entry is in effect the host can also choose whether to allow players below or above that rank.
Notes
Modern Fighting Games feature private lobby systems where players can play simultaneously. This also allows for more fine-tuned options for Lobby rules so friends / family / online events can set whatever rules they need.