📄️ Super Smash Bros 6 Quickplay Playlists
Smash 6 features new Online Quickplay playlists with fixed rulesets that the player is guaranteed to get.
📄️ Automatic Character Striking
Ranked 1v1 in Smash 6 utilizes an Automatic Character Striking system that players can configure.
📄️ Automatic Stage Type Striking
In Smash 6, many Online Quickplay Playlists use an Automatic Stage Striking system that players can configure.
📄️ Super Smash Bros 6 Ranking System
Super Smash Bros 6 uses a traditional ranking ladder replacing Ultimate's GSP system, with 11 ranks from Pewter through Legend across Online Quickplay playlists.
📄️ Legend Leaderboard
Smash 6 uses a Legend leaderboard for competition at the top of the ranking system.
📄️ Super Smash Bros 6 - Ranked Playlist Data
Super Smash Bros 6 Ranked Playlist Data shows personal matchup charts with win rates per character, tracking the last 10 sets per matchup including rank and stage type.
📄️ Super Smash Bros 6 - Ratio Tag Team 3v3
Super Smash Bros 6 Ratio Tag Team 3v3 uses randomly generated point values each season so players build 3-fighter teams under 7 points, keeping the competitive meta fresh.
📄️ Super Smash Bros 6 - Playlist of the Week
Super Smash Bros 6 features a rotating Playlist of the Week with special modifiers including Metal Smash, Pokéball Smash, Capture the Flag, Tag Team 3v3, and more.
📄️ Super Smash Bros 6 - Remote Friend
Super Smash Bros 6 lets players queue into Online Quickplay Doubles playlists with a remote friend by inviting them to the party leader's group before matchmaking.
📄️ Stage Music
In SSB6, players will only hear stage music they want during Online play, instead of music an opposing player has set.
📄️ Super Smash Bros 6 - Random Stage Select
Super Smash Bros 6 Random Stage Select lets players configure which stage visuals appear in Online Quickplay, since opponents only need to share the same Stage Type.
📄️ Super Smash Bros 6 - Rematch Prevention
Super Smash Bros 6 Rematch Prevention blocks players from matching the same opponent for 3 hours after a rematch is declined, avoiding unwanted repeat matchups.
📄️ Handling Disconnects
In Smash 6, online matches end immediately on disconnect and the Home Button is disabled during ranked sets to prevent rage quitting.
📄️ Super Smash Bros 6 - Team Colors
Super Smash Bros 6 lets players set custom team colors on the character select screen for Online Quickplay, making it easier to distinguish teammates from opponents.
📄️ Game End Menu (Quickplay)
Smash 6 Online Quickplay Playlists have new Quality of Life options to reduce loading screens
📄️ Super Smash Bros 6 - Item Enablement Choice
Super Smash Bros 6 Item Enablement Choice lets players opt in or out of items in unranked Online Quickplay, enabling them only when both players have items turned on.
📄️ Super Smash Bros 6 - Battle Arena
Super Smash Bros 6 Battle Arena supports up to 17 participants, 8 simultaneous matches, rank-restricted entry, wired-only lobbies, mid-match spectating, and new game modes.
📄️ Super Smash Bros 6 - Wired Connection Preference
Super Smash Bros 6 allows players on a wired connection to restrict matchmaking to only other wired opponents, improving connection quality at the cost of longer queue times.
📄️ Super Smash Bros 6 Rollback Netcode
Smash 6 uses Rollback Netcode to provide a smooth online experience, masking lag spikes and brief connection issues.
📄️ Super Smash Bros 6 - Networking HUD
Super Smash Bros 6 displays a live Networking HUD during online matches showing ping, rollback frames, input delay, freeze count, and wired/WiFi connection status.