📄️ Button Mapping Options
Shine On has additional button mapping options available for fully customizable control layouts. The default button layout makes use of these new options.
📄️ Walk Button
In Smash 6, the Walk Button makes it easier for players to make their character walk instead of run by pushing a button rather than pressure on the left analog stick.
📄️ Sprint Button
Smash Bros Shine On has a Sprint Button that makes it easier for players to control their character by setting movement speed with a button press instead of pressure on the left analog stick.
📄️ Direction Lock Button
Shine On has introduced a Direction Lock mechanic that allows characters to walk backwards and backstep.
📄️ Z-Air Behavior
Shine On allows pressing Z-Air to perform a neutral aerial if the character does not have an Aerial Grab attack
📄️ Stick Flick Smash Attacks
Shine On introduces the Stick Flick Smash Attack toggle to prevent getting undesired Smash Attacks when moving the character and wanting a tilt attack.
📄️ Easier Out of Shield
Shine On has introduced new control overrides that make it easier to use certain options out of shield.
📄️ Platform Drop
Shine On has introduced a new control that allows a character to move through a soft platform during a dash.
📄️ Auto Short Hop Special
Shine On includes new controls options that make it easier to Short-Hop a Special Move.
📄️ Input Delay
Shine On has introduced a new controls option to specify Input Delay.
📄️ Final Smash Attack Button
Shine On has introduced a new controls option to specify Final Smash Attack input.
📄️ Buffered Aerial Direction
Shine On has updated the way buffered aerials come out of the input buffer.
📄️ Combination Inputs
Shine On has included new combination inputs to trigger certain actions
📄️ Default Button Mapping
Shine On has introduced a new default button mapping layout for controllers with back paddles.