Playlist of the Week
In SSB6, the Playlist of the Week changes each week to one of the following playlists:
King of the Hill 4-Player Free-For-All Playlists
- Mini Smash: all Fighters are permanently mini
- Metal Smash: all Fighters are permanently metal
- Golden Smash: all Fighters are permanently golden
- Saber Smash: all Fighters spawn with a Beam Sword
- Sudden Death Smash: all Fighters spawn at 300%
- Item Smash: all Fighters are only damage-able by Items
- Pokéball Smash: all Fighters are only damage-able by Items, all Fighters spawn with a Pokeball, only Pokéballs spawn at high frequency
- Assist Trophy Smash: all Fighters are only damage-able by Items, all Fighters spawn with an Assist Trophy, only Assist Trophies spawn at high frequency
- Partner Smash: Permanent Assist Trophies is enabled, all Fighters spawn with an Assist Trophy
- Stamina Smash: all players are set to Stamina and have 1 stock
Time Battle 4-Player Free-For-All Playlists
- Mega Smash: all Fighters are permanently Mega
Cucco Keep-Away 4-Player Free-For-All Playlists
- Cucco Keep-Away
Capture the Flag 4-Player Team Battle Playlists
- Capture the Flag
Stock 3v1 (4-Players) Team Battle Playlists
- 3v1 Giant (each player has 1 Stock, one player is Giant)
Tag Team 3v3 (2-Players) King of the Hill Playlists
- Separate Stock Behavior Ratio Tag Team 3v3 (Uses same Ratio Sheet currently in use for the normal Ratio Tag Team quickplay playlist)
- Character Restricted Singles: Same rules as Ranked 1v1, but only certain characters may be used. For example, this could be Lite Edition only characters, or thematic restrictions like The Legend of Zelda only, or characters from Melee only, etc.