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Default Button Mapping

The Default Controls preset cannot be modified. Custom controller configuration presets need to be assigned to a name tag (or used temporarily by editing controls on the Character Select Screen).

Below is the new default button mapping in Smash 6, designed for a Nintendo Pro Controller which has 4 back paddles similar to the Xbox Elite Wireless Controller Series 2.

ButtonAction
ZLShield
ZRShield
LJump
RGrab
AAttack
BSpecial
XJump
YJump
Left-Stick-UpMovement & Directional Input
Left-Stick-DownMovement & Directional Input
Left-Stick-LeftMovement & Directional Input
Left-Stick-RightMovement & Directional Input
D-Pad-UpMovement & Directional Input
D-Pad-DownMovement & Directional Input
D-Pad-LeftMovement & Directional Input
D-Pad-RightMovement & Directional Input
Right-Stick-UpUp-Tilt
Right-Stick-Left/RightForward Tilt
Right-Stick-DownDown-Tilt
Left-Stick-ClickUp-Special
Right-Stick-ClickUp-Smash
PlusPause
MinusTaunt
Back Paddle 1Assist 1 / Tag-In 1
Back Paddle 2Assist 2 / Tag-In 2
Back Paddle 3Smash-Link
Back Paddle 4Walk
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RumbleEnabled
Attack + Special = Smash AttackEnabled
Stick Flick Smash AttacksDisabled
Stick JumpDisabled
Stick SensitivityNormal
D-Pad Movement SpeedWalk
Input Latency0

Notes

This is a comfortable layout that allows for precision input.