Default Button Mapping
The Default Controls preset cannot be modified. Custom controller configuration presets need to be assigned to a name tag (or used temporarily by editing controls on the Character Select Screen).
Below is the new default button mapping in Smash 6, designed for a Nintendo Pro Controller which has 4 back paddles similar to the Xbox Elite Wireless Controller Series 2.
Button | Action |
---|---|
ZL | Shield |
ZR | Shield |
L | Jump |
R | Grab |
A | Attack |
B | Special |
X | Jump |
Y | Jump |
Left-Stick-Up | Movement & Directional Input |
Left-Stick-Down | Movement & Directional Input |
Left-Stick-Left | Movement & Directional Input |
Left-Stick-Right | Movement & Directional Input |
D-Pad-Up | Movement & Directional Input |
D-Pad-Down | Movement & Directional Input |
D-Pad-Left | Movement & Directional Input |
D-Pad-Right | Movement & Directional Input |
Right-Stick-Up | Up-Tilt |
Right-Stick-Left/Right | Forward Tilt |
Right-Stick-Down | Down-Tilt |
Left-Stick-Click | Up-Special |
Right-Stick-Click | Up-Smash |
Plus | Pause |
Minus | Taunt |
Back Paddle 1 | Assist 1 / Tag-In 1 |
Back Paddle 2 | Assist 2 / Tag-In 2 |
Back Paddle 3 | Smash-Link |
Back Paddle 4 | Walk |
-------------------------------------------------- | -------------------------------------------------- |
Rumble | Enabled |
Attack + Special = Smash Attack | Enabled |
Stick Flick Smash Attacks | Disabled |
Stick Jump | Disabled |
Stick Sensitivity | Normal |
D-Pad Movement Speed | Walk |
Input Latency | 0 |
Notes
This is a comfortable layout that allows for precision input.