Squad Strike Tag-Team: Assists
Assist Moves
An option is now available in the rules to enable Assists in Tag Team 3v3. When enabled, the standby characters on your Tag-Team can be called to perform an Assist move. When called, the character appears and performs their Assist move, then leaves the screen.
Each Playable Fighter in Smash 6 has a single assigned Assist Move. This is generally one of the characters Special Moves, but may alternatively be their Dash Attack, a tilt, or an aerial.
Calling an Assist
An Assist can only be called when the currently controlled character is in a state that allows for it. An assist cannot be called when while in hitstun, hitlag (victim), shieldstun, shieldlag (victim), in a helpless state, while grabbing a foe or while being grabbed. There must also be stage or a platform (something to stand on) directly below the active character to be able to call an assists, and the character must be within a certain distance of that ground if in the air when calling the assist.
When called, the assisting character will appear near the active character facing towards the foe and use their assist move.
If the Up direction is being held while the assist is called and there is a platform above and near the active character, the assisting character will instead appear at that platform.
If the assisting character is hit while performing the assist move, they will leave the screen once they get out of hitstun.
While the assisting character is on the field, opponents in Shieldstun or Shieldlag will have grab-immunity.
Assists can only be called when they are "ready" and will go on cooldown once the assisting character leaves the screen (or when the foe leaves hitstun/blockstun, whichever is later). Each assist move has it's own specified cooldown period. If an assisting character is hit while performing the Assist, the cooldown period is increased by 5 seconds.
A player cannot Tag-In to a standby character that is on cooldown.
Notes
Like the Tag-In mechanic, Assists help display the full roster since some characters may have an assist that fits your team better than others. Assists give the game a faster and flashier pace of play. The combination of Tag-Ins and Assists allows for greater player expression.