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Super Smash Bros 6 Playable Fighters

Roster Size​

Should Smash 6 cut a bunch of Playable Fighters, keep the same roster, or aim for 100 total Playable Fighters?

For this proposal, I've done three things regarding Roster Size:

  • Presented a Lite Edition which uses a significantly reduced Core roster.
  • Presented a list of characters to consider dropping, shown below.
  • Presented a list of characters to consider adding as Playable Fighters, also shown below.

Characters to Consider Dropping​

These are the Fighters I would suggest dropping if Fighters can be dropped.

  • Bayonetta [Bayonetta]
  • Byleth [Fire Emblem]
  • Chrom [Fire Emblem]
  • Corrin [Fire Emblem]
  • Dr. Mario [Super Mario] (consider moving to an Echo Fighter of Mario)
  • Duck Hunt [Duck Hunt] (consider moving to an Assist Fighter)
  • Joker [Persona]
  • Kazuya [Tekken] (consider moving to an Assist Fighter)
  • Little Mac [Punch Out] (consider moving back to an Assist Fighter)
  • Mii Brawler [Mii]
  • Mii Gunner [Mii]
  • Mii Swordfighter [Mii]
  • Pichu [Pokemon]
  • Robin [Fire Emblem]
  • Sephiroth [Final Fantasy] (consider moving to a Boss)
  • Simon & Richter [Castlevania]
  • Steve and his Alternate Costumes Alex, Enderman, and Zombie [Minecraft]
  • Villager [Animal Crossing]
  • Wolf [Star Fox]
  • Young Link [The Legend of Zelda]

New Nintendo Playable Fighters To Consider​

New Playable Fighters - Nintendo

New Guest Playable Fighters To Consider​

New Playable Fighters - Guest


Notes​

All Playable Fighters are unlocked by default.

Some Newcomers are intended to be post-launch DLC.