New Tips
Smash 6 has new tips for the mechanics new to the game, as well as additional tips for some returning mechanics.
Launch Speed Influence (LSI)
This tip explains LSI.
Tag-In
This tip explains the new Tag-In mechanic in Tag Team 3v3.
Assists
This tip explains the new Assists mechanic in Tag Team 3v3.
Parry
This tip explains the updates to the Parry mechanic.
Final Smash Attack
This tip has been updated to explain how a Final Smash Attack differs from an Ultimate Final Smash Attack.
Ultimate Final Smash Attack
This tip explains how an Ultimate Final Smash Attack is obtained from a Smash Ball and when one can be awarded to a losing player.
Act Quickly Out of Shield
This tip explains which actions bypass the Shield Drop animation, known as Out of Shield.
Initial Dash
This tip explains what Initial Dash is, how it differs from running (dashing) and the restrictions it has.
Skid
This tip explains what the Skid animation is, and how actions can bypass or cancel the Skid animation.
Soft Landing
This tip explains what a Soft Landing is and how it is different than Hard Landing.
Hard Landing
This tip explains what a Hard Landing is and how it is different than Soft Landing.
Aerial Attack Landing
This tip explains what Aerial Attack Landing Lag is and how it can vary per aerial attack.
Aerial Attack Auto-Cancel
This tip explains what an Aerial Attack Auto-Cancel Window is and how it can vary per aerial attack.
Roll Landing
This tip explains how to perform a Roll Landing (1 Shield button held).
Shield Landing
This tip explains how to perform a Shield Landing (2 Shield buttons held).
Untechable Attack
This tip explains what an untechable attack is (red impact) and how it differs from a techable attack (green impact).
Knockdown Locking
This tip explains what Knockdown Locking is and the bounce animation.
Automatic Turnaround from Weak Attacks
This tip explains how a character may automatically turn around from weak attacks.
Escaping Bury & Traps
This tip explains how to use the Control Stick to help escape Bury, Egg, Freeze, and states which require multiple inputs to get out of.
Aerial Lockout
This tip explains how to perform the desired Aerial attack immediately upon escaping from a Bury or other trap state.
Meteor Smash High Velocity KO
This tip explains how a Meteor Smash can KO a foe before they reach the blast zone.
Input Buffer System
This tip explains how the Input Buffer system works in the game.
Repeating Input System
This tip explains how the Input Buffer system works in combination with buttons being held down.
Notes
Tips are a useful reference guide and a way to provide extra details about the game mechanics beyond the Tutorial Mode. Players won't have to go to a resource outside of the game to learn the game mechanics.